Thursday, February 3, 2011

Can video games teach us something?

1. What do good games and highly motivating workplaces have in common?
2. What is the difference between learning in schools and learning in good games intrigued you the most?
3. Should learning in school be like learning in good games? Why or Why not?
1. Most people who play video games are highly motivated to beat a certain level or beat the game, this can relate to a positive workplace where the employees strive complete the job. People look for advancement in both video games and the workplace when given the opportunity.
2. I believe that one of the major differences between learning in school and learning in good games is that the person playing the game is learning and retaining information that they don't even realize. When someone is playing good games the game is having them reiterate the information so they start to memorize it without consciously knowing. For example when someone is playing a game sometimes they will have to beat a new enemy in which they will have to learn new tactics to win.
3. Learning in school should be like learning in good games to a certain point. For example, in the article we read the author talks about the games being challenging but do-able and this drives the gamer to put extra effort into completing the task at hand. The author also talks about games allowing player to be producers and pushing the gamer to create their own game world which not only keeps their attention but also allows them to have an active role.

1 comment:

  1. I like your focus on the instructional design principles of making tasks challenging but doable and allow students to be part of the design process!

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